I was using NVIDIA GeForce 9400 in my home PC. Being an earlier generation card ( shader model 4 / DirectX 10/ OpenGL 3.x ) , the driver only supports OpenGL 3.2 and DirectX 10 ( DirectX 11 support was there through Software Rasterizer from Microsoft ). I did some DirectX 11 programming while I was in Munich and It had re-kindled my interest in Shader model 5.
Today,I purchased a card which supports DirectX 11 and OpenGL 4.x in hardware. I have already got the book OpenGL shading language cookbook . I will program this card for some new Graphics "Gyan".
Today,I purchased a card which supports DirectX 11 and OpenGL 4.x in hardware. I have already got the book OpenGL shading language cookbook . I will program this card for some new Graphics "Gyan".
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